PROJECT DESCRIPTION
SHADOWSCAPES: In the beginning the earth was without form and void. All things appeared undifferentiated. There was no orientation and order in the emptiness of the desert. One day two machines start to generate a time-spacesystem along the main travel paths of the desert.
Shadows are phenomenon's: they appear and change their
shape with every moment, grow, and shrink again until they
disappear.
The time-space-system has the same behaviour as the shadows:
It is an orientation system out of ephemeral, changing shadows,
which gets closer and more distant to the travel routes or
completely disappears in the silence of the desert.
The orientation system is changing according to daily and annual
rhythms.
In the morning a different part is active than in the evening – at
noon the system disappears in the glowing heat.
The orientation in and throughout the desert is changing with the
interrelation of the shadowscapes and the moving sun. Nearness
and distance generate a shifting of perception: that, what is
connected in the distance, decays in the close-up.
The distant system appears flickering through the shifting density
of the shadows and the extreme reflection of the white salt.
The time-space-system is not generating specific architecture; it
is creating a strategy for an architectural-graphical
score (Partitur).
It is a strategy, which is per se open and coincidental.
The system creates chaotic and non-linear traces, which follow
specific parameters.
The system is defined by following parameters:
The orientation is never the same, with every cycle and
the permanent eroding of the old traces the system generates
new paths through the desert.
There is also always a secondary system of the human traces in
and around the system.
The orientation system reacts to the different users of the desert:
On the hand there is the commercial user, who needs to cross the
desert as inhabitant of the region, on the other hand the racer,
which uses the speeding opportunities of the even, flat desert.
Further there is the adventurer and the natural scientist or nature
enthusiastic tourist.
All these people have different speeds, different targets and
different levels of perception: they experience the system in
multiple ways.
The machines are moving rhythmically over the white plain,
leaving traces – influenced of sun cycle and visitors.
Every little while they leave cleaned salt piles ready for
collection - as results of the digged traces.
During the night, when the desert is covered in darkness, the
machines enlighten as orientation marks and unfold themselves to collect water out of the fog.
CREDITS:
PROGRAM: an architectural score
CLIENT: N/A
CONSULTANTS: N/A
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© BFR LAB 2005/ April 08